| Engine | Author |
|---|---|
|
Raster Terrain Engine
This is a raster-based terrain engine which supports both construction and destruction in real time. In the example, the left mouse button is used to destroy a region of terrain... |
By Daniel
January 12, 2009 |
|
Linked List Library
This is a collection of scripts which implement linked lists in GML. Why use linked lists? Depending on what you're doing,... |
By Daniel
December 30, 2008 |
|
Data Handling Example
Demonstrates how data can encoded and decoded to and from binary; also includes encryption and decryption |
By Daniel
December 28, 2008 |
|
Graph Library
This is a library of scripts for creating, manipulating, searching and rendering weighted digraphs. The scripts mimic the built-in data structures, so they should be easy to adapt to.... |
By Daniel
December 27, 2008 |
|
General Application Framework
I put this together several months ago with plans to use it for some personal projects, but since switching to Ubuntu my access to GM has been very limited. Ergo, I'm opening it up... |
By Daniel
December 24, 2008 |